Rafaël Rozendaal

Rafaël Rozendaal is a visual artist who “uses the internet as his canvas”. His artistic practice consists of websites, installations, drawings, and writing.

He ends up basically creating a new idea or website on a new domain name every single time, this allows him to attract a wide range of people from all over, he gets over 12 million unique visits per year.
One of his cooler works that I liked was “from the dark past“. Clicking the mouse gives you a spotlight amongst the ground creating unknown darkness around, then clicking it again, illuminates the whole scene. Most of his other works are represented by icons across the top of the page.


Another fun flash program that I came across called stardust. This one was pretty amazing in the programming (you can get the code for it – but its flash). It was hard to tell how exactly the program worked. Depending on which circles you have where the flow would change. And although its just a simple river flow system it seemed to have a “stardust” effect with some ambiguity to it so that it would flare off in unique ways. The other great thing about it was the use of color to where you could really never recreate the same image twice.

I think this type of programming would be challenging to achieve in processing, but I know I have seen it done before. Hopefully it helps give everyone else an idea of what to do for a project or where to take it. Possibly the best part of the program for me was the slight float that the circles were given so that they gently would keep gliding, it was a nice touch.

Liquid Particles

Found a cool website with a flash program called ‘liquid particles’. The program was developed by a guy, Daniel Puhe, who is a freelance designer and seems like programmer in his free time. Link to the program here.
Here you can see the particles populating from the center, then they eventually gravitate and ‘ball’ around the cursor area if placed inside the program box. With a click of the mouse you are able to send the particles shooting and bouncing away from the cursor.
The only problem I encountered was some lag time in the program. I tried it on 3 different computers and experience the same problem (maybe you will have different results?). Even in my screen captures you can sometimes see 2 fades of one particle. The whole system felt and visually looked sluggish, which may have been how it was programmed, however I don’t think so. Seems like this is where processing would do some good – the ability to draw and redraw thousands of items of without any lag.

touchless touchscreen


Flash touchscreen without the touch. By using ultrasonic sensory devices the user can click the screen by approaching close to the surface and move around using any object, hand, finger, pen ect…..  Say good bye to the finger smudges !