This is an interesting project I stumbled across. It’s called forms and is by visual artists Memo Akten and Quayola and generates 3D forms based on the movement of Olympic athletes. It doesn’t state explicitly, but I’m betting their using some form of motion tracking and using a code to generate the shapes along the athletes’ trajectories.
I found this really intriguing, because of the visual quality and because of how the distorted the original objects, the athletes, become using more linear and particle based elements. I’ve watch versions of this that show footage of the actual athletes in action and ones that don’t, and without the raw video as a point of reference I personally found it difficult to piece together what each form is.
If you check out Quayola’s website you can see the video without the raw footage, as well as a video that starts to break down the process.